World's Largest Dungeon
Captive Kobold Warrior
Small Humanoid (Kobold), Chaotic Neutral, Fighter level 2
Armor Class 15 (hide armor)
Hit Points 22
Speed 30 ft
Saves Strength + 1 & Constitution + 3
Str Dex Con Int Wis Cha
8 (-1)15(+ 2) 13(+ 1) 12(+ 1) 13(+ 1) 12(+ 1)
Skills; Athletics +3, Perception +3, Stealth +4, Survival +3
Darkvision 60 ft, Passive Perception 13
Languages; Common, Draconic
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Fighting Style: Defense, while wearing armor, you gain +1 bonus to AC
Second Wind: Bonus action to regain 1d10 + your fighter level. Resets after rest
Action Surge: you can take one additional action on your turn. Resets after rest
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Possessions: Handmade Hide Armor (poor), Small jagged Gold Tooth, 2 wolf teeth, Gold horn covering (4gp), Dagger (poor), Sling (poor), and Bullets Pouch with 10 Bullets
Cookie is ready to assist his new friends in their exploration but, he doesn’t really want to help fight. He cooks, stores meat, and tends to Oreo for our intrepid adventurers.